Monthly Archive for April, 2006

The Doodle is Nigh

Here are some random recent scraps. Imbibe!












Featured on Designers Who Blog!

I was just technorati-ing my blog, which is kind of like that narcissistic Googling oneself that most people are aware of by now, but for blogs. This was maybe the fourth time I checked technorati for links since I started doing this, when I discovered that Catherine at Designers Who Blog wrote a very nice post featuring this humble little weblog of yours truly. Suffice it to say, I was pleasantly surprised and my ego found just the morsel it had been hunting for! Ego-boost aside, it’s encouraging and (I know it sounds schmaltzy) affirming to get this kind of attention, and at a time when I haven’t posted any drawings in a while! I have been doodling away like mad, so hopefully soon, I can get in a scanning session and share some of them with you. In the meantime, you can scour Catherine’s blog for many more inspiring links!

Gene Deitch: Story — What’s It All About?

Here’s another story tidbit to chew on. Gene Deitch discusses the importance of finding your story’s premise in chapter 7 of his e-book, How To Succeed In Animation. I have not read the rest of the book, but stumbled upon it and the title of this chapter jumped out at me. He acknowledges that story rarely starts with a premise, but rather, character — and knowing your characters well. The premise is what you need to make sure that there is a story that you are telling with those characters and not just showing us what you can do with them.

Hmm, where’d it go? Oh, here it is.

On a side note, Gene was born in Chicago, but has chosen to live in Prague since 1961, so we know he must be a very smart man.

Blackwing Diaries on Character

I just read a great post by Jenny on Blackwing Diaries. She discusses the pitfalls of making flawed, annoying characters vs. the “true” and “likeable” characters that are able to drive a story. Really some great insights from an industry story artist. Give a read.

March Figures

For a few months now, I’ve been taking figure drawing classes from Karl Gnass, held at the Animation Guild in North Hollywood. Karl tends to throw a lot of ideas at us, which can sometimes make me feel like I am swimming in a turbulent sea when drawing. My sense of stability is ripped apart and there’s nothing but uncertainty as I try to grapple with the many concepts circling my head. However, I am determined to try and grasp at these various concepts, sometimes one or two at a time, even if fleetingly, and to abandon a prior “safer” approach to drawing the figure. At times, the effect can be that I shut down completely and stutter through my drawings and at other times, almost unconciously, some new understanding starts to shine through, even if just a little. It helps to have an inspiring model, too. As you will see in some of the drawings below.